To a Breathless Oblivion

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Brief: Locked away in a stone crypt, a layer of red vines wrapping across the door, sleeps a family crypt of restless angry spirits who are bound here and seek release but have been driven mad by the visions they have seen for 20 years. Their physical bodies are perfectly preserved in their sarcophagus but their faces are frozen with anguish and horror. From their bodies rise Wraiths of pure Madness, these spirits want others to be driven to Oblivion aswell and will not rest until slaughtered. These are mercy killings, once the Wraith is defeated from each body, they will return the essence to the corpse and the decay will instantly appear, the soul will pass on freely now to the other side and a reward of treasure will be where the final Wraith was slain.

Number of Cast Members: 1

Treasure: , ( Description: Duration: Effects: )

Scenes:

    In Game: Out of Game: Flee Point:

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To a Breathless Oblivion

Written by: Chris Colland Reviewed by: [Name]

Brief: Locked away in a stone crypt, a layer of red vines wrapping across the door, sleeps a family crypt of restless angry spirits who are bound here and seek release but have been driven mad by the visions they have seen for 20 years.

Requirements: Anytime on Saturday Afternoon or Night

Synopsis: Their physical bodies are perfectly preserved in their sarcophagus but their faces are frozen with anguish and horror. From their bodies rise Wraiths of pure Madness, these spirits want others to be driven to Oblivion aswell and will not rest until slaughtered. These are mercy killings, once the Wraith is defeated from each body, they will return the essence to the corpse and the decay will instantly appear, the soul will pass on freely now to the other side and a reward of treasure will be where the final Wraith was slain.

Outcomes: (1) The PCs defeat the Madness Wraiths and put the souls to eternal rest

(2) The PCs do not end the anguish and the Wraiths will manifest later to hunt down the PCs, also no treasure is found if the Wraiths are not ALL killed

Rumors: “The seasonal wildlife of Vindale has begun to stir… Fast moving shadows and glowing eyes have become common sightings outside the city walls now…”

Hook: A member of the Blackthorn Family comes to town with a recently discovered Crypt door covered in a layer of red vines wrapping across the door. This just appeared today

Number of Cast Members: 7

Roles: Silas (M) or Luna (F) Blackthorne, Madness Wraith x6

Props: White Tabards /w Red Markings of Anguish, PC Style Clothing for Blackthorne

Tags and Treasure: Coins, Components, Production, Cantrip Pages

Scene 1: (OOG) Mod Shack (IG) Stone Crypt with red vines wrapping across door.

Flee Point: Mod Shack Door

Non-Standard Effects: None

Rules Clarifications: None

Craftsman Information: None

Transformations: Undead Hunter

Running Notes: This module is a mercy killing of anguished souls that were unable to cross over till now. The Red Vines on the door are some form of Curse of Anguish given their attempting of 20 years has manifested pure hate. Now that there is a chance to be fixed given the ley lines are in balance now, the Souls can Passover now if defeated. The PCs will enter and investigate the 6 bodies are perfectly preserved and not a sign of decay. After a moment for investigation, the Madness Wraiths spawn in corners of the room and attack relentlessly.

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Silas (M) or Luna (F) Blackthorne Guide

You are a loyal servant and scout for the Blackthorne Hunter Family. Your years of service, short may they be, but very eventful. You have lasted longer than the others who took the Oath when you did. You hope to be promoted to a proper Hunter one day but the thought also scares you having to be the last line of hope for humanity against the forces of Darkness.

Descriptive Phrase: Properly Repped Blackthorne Hunter

Body: 60 (20 Armor)

Defenses: Dodge x2, Resist Poison x3, Resist Sleep x3, Immune to Charm (Blackthorne Oath), Resist Physical x1

Magic: 4 Block Earth, 10 Formal

Weapons: Any

Damage: 15 Silver or Magic

Abilities: Slay/Parry x3, Physical Refit x1, Read/Write, First Aid, Healing Arts

Transform: Hunter lvl 7

Killing Blow Active: Only Monsters

Motivations: Uphold the Blackthorne Family Oath, Protection of Vindale and its Citizens

Madness Wraith

You died 20 years ago but your soul never left your body. You have been trapped inside clawing and ripping away at the sanity you now have zero of. All you can feel is pure hatred and anguish. You long for a proper death and to be able to cross over

Descriptive Phrase: Floating non-corporeal human with bleeding eyes

Body: 100

Defenses: Phase x5, No Metabolism, Non-Corporeal, Healed by Chaos and Ice, Calm Spell acts as Death to you

Magic: Arcane Berserk x3, Magic Drain Life x3, Arcane Fear x5, Magic Vampire Charm x3, Magic Cause Mortal Wounds 40 x5

Weapons: Claws

Damage: 10 Magic Fear

Abilities: Gaseous Form x3

Transform: None

Killing Blow Active: No, Let them suffer as you did till death takes them

Motivations: Suffering and Anguish

A CALM SPELL ACTS AS A DEATH SPELL ON YOU! IF YOU GET HIT WITH A CALM AND HAVE NO PHASE LET YOU DIE INSTANTLY.