Written By: Chris Colland
Brief: A small catacomb for a family's children who were known to have died from a plague in Vindale many years ago.
Requirements:
Synopsis: Grim, the Gravekeeper of Vindale, heard clawing from the inside of the tomb during the night and wants the Adventurers to investigate. The catacomb hasn’t been unsealed in 20 years till now. When the catacomb opens, 6 children sized Vampires rise up in blood frenzy to meet the adventurers to feast on their blood
Outcomes:
Number of Cast Members: 7
Roles: Grim The Gravekeeper of Vindale, Vampire Children x6
Props: Black Cloak /w Raven Mask for Grim, PC Style Clothing for Vampire Children
Treasure: Coins, Components, Production, Cantrip Pages,, MI( Description: MI Duration: MI Effects: MI)
Hook: A Vindale Guard comes to town with the location of the creatures as they has stopped moving in a Barn outside of town
Scenes:
Transformations: Undead Hunter
Running Notes: This module reveals how little people know about dealing with plagues in a medieval society. The family put these children to “rest” when they contracted a plague and died, or so they thought. There was a plague 20 years ago in Vindale but these children were infected with Vampirism. Now they have awoken from their torpor sleep and are in blood frenzy. When enter the vampires are staring into different corners of the room and all turn around at once and hiss as they attack.